How to use?
In Getting started we already saw that adding custom sounds for Cyberpunk 2077 with Audioware literally boils down to 2 steps:
- define your audios in Manifest(s): see how to further describe your audio assets along optional settings and metadata.
- play them in-game with scripting API: using CET or Redscript to control how / when they get played, stopped, switched, etc.
All audios have some automations built-in, that you can read about in Integration